Professional Projects
TetrisweeperTetrisweeper is a mind-bending fusion of two classic puzzle games that will have you working two parts of your mind at once.
Platform: Windows (Itch) Engine: Unity C# Role: Solo Project Date & Duration: December 2020 (Weekend Game Jam), and Spring 2023 |
THIS IS NOT A DRILLTINAD is a mobile endless jumper where you climb upwards through a barrage of falling blocks before the mineshaft is consumed by lava.
Platform: Mobile (iOS App Store, Google Play) Engine: Unity C# Role: Lead Gameplay Programmer Team: Drillbit Studios - 8 people Date & Duration: Fall 2018 to Spring 2020 |
One Run DungeonOne Run Dungeon is a side-scrolling, run-and-gun platformer with one goal: beat the entire game in one run.
Platform: Windows (Itch) Engine: Unity C# Role: Gameplay Programmer Team: One Hit Wizard - 8 people Date & Duration: Fall 2016 to Spring 2017 |
Side Projects
The Astro Parcel Service |
Help Me, I'm Upside Down!
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Monster Roller
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The Astro Parcel Service
The Astro Parcel Service is a hectic physics-based action game where you navigate the zero-gravity depths of space to delever mail.
Platform: Windows (Steam, Itch)
Engine: Unity C#
Role: Gameplay Programmer
Team: Vixen's Ludum - 14 people
Date & Duration: Summer 2019 to Spring 2020
Platform: Windows (Steam, Itch)
Engine: Unity C#
Role: Gameplay Programmer
Team: Vixen's Ludum - 14 people
Date & Duration: Summer 2019 to Spring 2020
Help Me, I'm Upside Down!
˙uʍop ǝpısdn ɯ,ı 'ǝɯ dןǝɥ is an experimental platformer where gravity falls up.
Platform: Windows (Itch)
Engine: Construct 3
Role: Solo Project
Date & Duration: May 2018, Month-Long Game Jam
Platform: Windows (Itch)
Engine: Construct 3
Role: Solo Project
Date & Duration: May 2018, Month-Long Game Jam
Monster Roller
Automatic dice rolling tool to help GMs automatically make attack rolls and calculate damage for huge mobs of monsters in D&D.
Platform: Windows (Itch)
Engine: Unity C#
Role: Solo Project
Date & Duration: Spring 2023
Platform: Windows (Itch)
Engine: Unity C#
Role: Solo Project
Date & Duration: Spring 2023
About MeI am an independent game developer and graduate of Indiana University's Computer Science and Game Design programs. I am also a co-founder of the indie game development team Drillbit Studios.
I've wanted to be a game developer ever since I first found out it was a real job. When other kids wanted to play games, I wanted to make them. In order to make this dream a reality, I learned how to code and I got to work. Now, I have experience with a variety of game engines, programming languages, and development disciplines. |